Every term worth knowing — a concept library for designers, PMs, engineers, founders, and tech leaders. Page 3 of 11.
All 1214 concepts, page 3 of 11
AI & Engineering

Cross-Validation
Psychology

Endowment Effect
Design

Gulf of Evaluation
Design

Member Experience
Design

Progressive Load
Research

Survey Bias
Psychology

Von Restorff Effect
Psychology

Zeigarnik Effect
Leadership

Adaptive Leadership
Psychology
Amygdala Hijack
An amygdala hijack is a sudden, intense emotional reaction out of proportion to its trigger, which the person regrets once calm returns.
Psychology

Backfire Effect
Research

Confusion Matrix
Marketing

Goal Gradient Effect
Research

Heuristic Evaluation
Research

Paper prototyping
Business

Pricing Power
Research

Proxy
AI & Engineering

Quantization
Research

Role playing
Research
Thought Experiment
A way to test an idea by imagining a specific situation and working out what must follow, without collecting new measurements.
Design

Visceral Design
Research

Voluntary bias
Marketing

Active Voice
Psychology

Akrasia
Design

Color Wheel
Research

Contextual inquiry
Marketing

Distribution Channel
Design

Evidence based design
Design

Eye Tracking
Marketing
Foot-in-the-Door
Getting a yes to a small request first so that a later, larger request is easier to win.
Marketing

Levels of Awareness
Product

Minimum Viable Offer
AI & Engineering

Mixture of Experts
Psychology

Spotlight Effect
AI & Engineering

Uncanny Valley
Research

Wizard of Oz
Research

Affinity diagramming
Psychology

Barnum Effect
Marketing

Confirmshaming
Design
Contextual design
A design method that observes people doing their real work, models what it sees in five diagrams, and designs from those models.
AI & Engineering

Distillation
Design

Experience prototyping
Psychology

Gambler's Fallacy
Psychology

Law of Common Fate
AI & Engineering

Perplexity
Business

Variance
Design

Z-Pattern
Design

Customer experience audit
Design

Gutenberg Diagram
Marketing
Social Currency
The standing people gain by sharing something that makes them look knowledgeable, so they pass on products and stories that reflect well on them.
Product

Storyboards
Marketing

Brand Equity
Design

Content inventory and audit
Design

EAST Framework
Design

Index of Difficulty
Psychology

Observer-Expectancy Effect
Marketing

Risk Reversal
AI & Engineering

Adversarial Attack
Design

Attentional Blink
Marketing
Brand Recall
The ability to name a brand from memory when only its product category is mentioned, with no logo or list to prompt the thought.
Business

Comparative Advantage
Psychology

Locus of Control
Psychology

Narrative Transport
Psychology

Recall Bias
AI & Engineering

Active Learning
Psychology

Cocktail Party Effect
Design

Golden Ratio
Research

Margin of Error
Marketing

Pragmatics
AI & Engineering
Pruning
Pruning is removing weights, neurons, or layers from a trained neural network to shrink it while keeping accuracy close to the original.
Business

Service Blueprints
Design

Skeuomorphic Design
Business

Amortization
Research

ROC Curve
Psychology

Schema Theory
Design

Altruism Design
Psychology

Awe and Wonder
AI & Engineering

Beam Search
Psychology

Ben Franklin Effect
Psychology
Bystander Effect
Why people help less when others are watching, and how to make sure someone acts anyway.
AI & Engineering

Zero-Shot Learning
Product

Creative matrix
Marketing

Commander's Intent
Design

Criterion of Justice
Psychology

Door-in-the-Face
Marketing

Cooperative Principle
Design

Kerning
Design

Optical Alignment
Marketing

Passive Wording
Design
Red Route Usability
A method that finds the few activities people do most or cannot do without, and removes every obstacle on them first.
Design

Bodystorming
Marketing

Stealth Marketing
Marketing

The Principle of Charity
Design

Word clouds
Research

Collage
Design

Law of Uniform Connect
Design

Bionic Reading
Marketing

4E Framework
Design

Bezold Effect
Research
ROUGE
A set of automatic scores that rate a generated summary by counting the words and word sequences it shares with summaries written by people, mainly measuring how much of the reference it covers.
Business

BLEU Score
AI & Engineering

Doherty Threshold
Business

The Crusader Rule
Design

Elito method
Coming soon ·
Growth Hypothesis
Coming soon ·
rowth hypothesis
Coming soon ·
Value Hypothesis
Coming soon ·
The 54% Rule
Coming soon · Psychology
Nash equilibrium
Coming soon ·
Law of Least Effort
Coming soon ·
Color Psychology
Coming soon · Product
Objectives and Key Results
Coming soon · Psychology
Habit Stacking
Coming soon ·
Rubric
Coming soon ·
Brain Fog
Coming soon · Psychology
Social Accountability
Coming soon · Design
Thumb Zone
Coming soon · Psychology
Risk-Seeking Behavior
Coming soon · Psychology
Functionalism
Coming soon · Psychology
Johari Window